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Jack_Ketch

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A member registered Nov 12, 2016

Recent community posts

Poking around with the Equipped Items, it seems that Echo Chamber might have been the culprit. Echo Chamber gives me one weakened at the beginning of combat - and it consistently crashed when starting combat with either of the two enemies I had remaining on this floor (Fireman and Witch) - shuffling things around didn't help, but putting Echo Chamber in my backpack did help.

¯\_(ツ)_/¯

Is there a relevant Discord, or a correct place to post an error log? (really loving this mod, btw)

Thief, Level 3 - keeps generating errors and crashing.  Here's the latest one:

--------------------------------------

filename: diceydungeons

package: com.terrycavanaghgames.diceydungeons

version: v2.1 / 1.0 (mod API)

sess. ID: dicey_dungeons_2023-02-06_15'53'37

started: 2023-02-06 15:53:37

--------------------------------------

crashed: 2023-02-06 15:55:18

duration: 00:01:41

error: ERROR in callscenemethod(Combat,update) static : Error: Downgrade type is "change_requirements", but I don't know what to do with that, stack = 

Called from elements.Equipment.downgrade (elements/Equipment.hx line 1598)

Called from elements.Animation.runcommand (elements/Animation.hx line 125)

Called from elements.Animation.update (elements/Animation.hx line 73)

Called from elements.Equipment.update (elements/Equipment.hx line 1889)

Called from states.Combat.update (states/Combat.hx line 433)

Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)

stack:

haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)

haxegon.Scene.update (haxegon/Scene.hx line 53)

haxegon.Core.doupdate (haxegon/Core.hx line 265)

haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)

starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)

starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)

starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)

starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)

starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)

starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)

starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)

starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)

openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)

openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)